Mushroom Picking - Stellaris Wiki (2024)

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Mushroom Picking - Stellaris Wiki (1)

Please help with verifying or updating older sections of this article. At least some were last verified for version 3.11.

This article is for the PC version of Stellaris only.

Event chains

Mushroom Picking - Stellaris Wiki (2)

Events

Empire event chains

Habitable Worlds Survey

Comet Sighted

Fleet Maneuvers

Horizon Signal

Mass Extinction Through the Ages

Radical Cult

Sublight Exploration Probes

Wanderlust: Rogue Scientist

The Hunt for the Hyacinth

Fountain of Youth

On the Shoulders of Giants

Homesick

The Cost of Freedom

The Fear of the Dark

The Guest

Digital Refactoring

Anomaly event chains

Drifting Battlefield

Gas Giant Signal

Impossible Organism

Limbo

Orbital Speed Demon

Shrines to the Old Gods

The Ransomeers

42 Years and 3 Days

Lost Amoeba

Colony event chains

A New Species

Abandoned Terraforming Equipment

Ancient Drones

Dancing Plague

Feral Overload

Glacial Crisis

Hidden Vault

Impossible Corrie

Metallic Puddles

Mharin Kharin

Migrating Forests

Myrmeku Activity

Nemma World

Rise of the Manifesti

Stasis Prison

Subterranean Civilization

The Doorway

Underground Vault

Unexpected Mineral Seams

Primitive civilization event chains

Anti-Alien Task Force

Missing Scientist

Rogue Agent

Shuttle Crash

Propulsion Proponent Proclamation

Mushroom Picking is a colony event chain that has a very small chance to trigger 2 years after any colony has been founded. It can only happen once per game. The event chain offers two paths depending on whether the Desiccated archaeological site has been excavated or not.

Contents

  • 1 Mushroom Picking
  • 2 The Spores Have Ears
  • 3 Spore Connection
  • 4 Someone is Listening
  • 5 Unrest on [colony name]
  • 6 No One Listens
  • 7 The Spores Are Our Ears

Mushroom Picking

Mushroom Picking - Stellaris Wiki (14)

A routine ecological study of our colony on [colony name] has stumbled upon a strange fungal lifeform. The science team reports that the surface of the mycelium is shimmering and colorful, but what was most intriguing to them was the fact that separate clusters were seemingly communicating with one another whenever something occurred within a wide radius.

Furthermore, the biology of the organism appears to be clearly alien to the ecosystem of the colony. Puzzled, the local science team has requested specialized support as we might be dealing with a sentient species.

Trigger conditions:
  • Not capital world
Mean time to happen:

Mushroom Picking - Stellaris Wiki (16) 24 months

Mushroom Picking - Stellaris Wiki (17)

Dispose of them.

  • Food Gained: 1000
  • Influence Gained: 80-175

Mushroom Picking - Stellaris Wiki (20)

Take a closer look.

Mushroom Picking - Stellaris Wiki (21)

... They are related to the Fumongus!

The Spores Have Ears

Mushroom Picking - Stellaris Wiki (23)

We have concerning reports coming from [colony name]. Upon further examination, it seems that the alien fungus we found is emitting a signal towards a location in the galaxy that we were unable to pinpoint so far. Telemetry and security analysis indicate that it is completely possible for the mycelium to be some kind of advanced spying organism.

However, it is worth noting that this organism is old. There is a fair chance that whomever engineered these spying mushrooms is not around anymore. But if they are, it might be best not to poke the sleeping predator.

Trigger conditions:
  • Mushroom Picking
  • Received no Influence
  • Did not excavate the Archaeological Site
Mean time to happen:

Mushroom Picking - Stellaris Wiki (27) 35 days

Mushroom Picking - Stellaris Wiki (28)

We need to know more.

  • Society Researched Gained: 250-100000

Mushroom Picking - Stellaris Wiki (30)

This is too risky. Destroy them.

  • Influence Gained: 40-100

Spore Connection

Mushroom Picking - Stellaris Wiki (32)

Whatever doubts we had about this fungus' connection to the mycelial listening array were quickly dispelled after a brief comparison. This is one of the many offsprings communicating with the Fumongus, and this could be an opportunity to further our comprehension of the organism.

Trigger conditions:
  • Mushroom Picking
  • Received no Influence
  • Excavated the Archaeological Site
Mean time to happen:

Mushroom Picking - Stellaris Wiki (36) 35 days

Mushroom Picking - Stellaris Wiki (37)

See if we can strengthen the network.

Mushroom Picking - Stellaris Wiki (38)

Use it to keep a closer eye on the colony.

Mushroom Picking - Stellaris Wiki (39)

We dismantled the network, but we can still study it.

  • Adds a Fungal Study Zone planetary feature to the colony

Someone is Listening

Mushroom Picking - Stellaris Wiki (41)

Careful analysis of the mycelium and the signals showed that it was likely part of a network of similar organisms, possibly spanning across the galaxy as a whole, and maybe beyond. While we do not know much, we discovered that as part of the network, this mycelium was also receiving signals from other places.

We cannot be certain, but considering several factors, including the volume of data transferred, we believe that someone is actively using the network and collecting information from it. We are already working on a counter-intelligence plan of disinformation, and security measures are being updated empire wide to account for this form of spycraft.

Trigger conditions:
  • The Spores Have Ears
  • Received no Influence
  • Any empire chose "Start monitoring." or "Paranoid fools. Use it." while excavating the Archaeological Site
Mean time to happen:

Mushroom Picking - Stellaris Wiki (45) 35 days

Mushroom Picking - Stellaris Wiki (46)

Let the disinformation begin!

  • Disinformation Protocols modifier added, giving the following effects: Encryption +1

Unrest on [colony name]

Mushroom Picking - Stellaris Wiki (48)

Word about our project to use the local mycelium to closely monitor the colony has spread, and it wasn't well received. Despite our best efforts to defuse the situation, the local population widely considers this as a breach of trust and are demanding that we put an end to this project immediately.

The situation is escalating quickly, and our local enforcers are overwhelmed. They would need help to maintain control of the colony if we choose to go on with the project.

Trigger conditions:
  • Spore Connection
  • Colony does not have the Fungal Study Zone planetary feature
Mean time to happen:

Mushroom Picking - Stellaris Wiki (51) 10 days

Mushroom Picking - Stellaris Wiki (52)

If they have nothing to hide, they have nothing to fear.

  • Energy: −500
  • Unity: −1000
  • Suppressed Opposition modifier added for 60 months, giving the following effects: Happiness −15%
  • Authoritarian Attraction modifier added for 120 months, giving the following effects: Authoritarian Ethics Attraction +20%

Mushroom Picking - Stellaris Wiki (57)

The population is right. Abort.

No One Listens

Mushroom Picking - Stellaris Wiki (58)

Careful analysis of the mycelium and the signals showed that it was likely part of a network of similar organisms, possibly spanning across the galaxy as a whole, and maybe beyond. While we do not know much, we discovered that as part of the network, this mycelium was also receiving signals from other places.

Considering several factors, including the volume of data transferred, we do not think that the network is still in use. The fact that it is still partially active indicates that it is probably just dormant and not destroyed.

Trigger conditions:
  • The Spores Have Ears
  • Received no Influence
  • No empire chose "Start monitoring." or "Paranoid fools. Use it." while excavating the Archaeological Site
Mean time to happen:

Mushroom Picking - Stellaris Wiki (62) 35 days

Mushroom Picking - Stellaris Wiki (63)

What can we learn from it?

  • Adds a Fungal Study Zone planetary feature to the colony

The Spores Are Our Ears

Mushroom Picking - Stellaris Wiki (65)

We have grown the mycelium on [colony name], and fine-tuned the local computing equipment to sort through the interference. The responsible team reports that the network is now closely monitoring the colonists. Already, a number of petty criminals have been sanctioned appropriately.

Unfortunately, attempts at replicating the installation in other places have met with failure. It is likely that some unknown factor is at play here.

Trigger conditions:
  • Unrest on [colony name]
  • Colony has the Suppressed Opposition modifier
Mean time to happen:

Mushroom Picking - Stellaris Wiki (67) 25 days

Mushroom Picking - Stellaris Wiki (68)

Excellent.

  • Local Mycelial Network modifier added, giving the following effects: Crime −25

Retrieved from ""

Categories:

  • Potentially outdated
  • 3.11
  • Events
Mushroom Picking - Stellaris Wiki (2024)

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